/master hechizo and /master minijuego commands let you take manual control of that process — blocking or granting spells directly, or launching the unlock minigame for a specific player outside of the normal Tutorial flow.
Spells are normally unlocked automatically during the Tutorial sequence. Use these commands only when you need to manually grant or revoke spell access outside of that flow, such as when troubleshooting or running a custom scenario.
/master hechizo
Use /master hechizo to block or unblock a specific spell for one or more players. This is a direct grant or revocation — no minigame is involved.
Syntax
;spell; with one of the available spell names and ;player(s); with a player name or selector.
Available Spells
Examples
Block thedash spell for all players:
levioso for a specific player:
/master minijuego
Use /master minijuego to start the spell-unlock minigame for a given spell and player(s). When the player completes the minigame, that spell is unlocked for them. This mirrors the mechanism used during the Tutorial sequence and is the intended way to introduce players to each spell in a guided manner.
Syntax
Examples
Start thedash unlock minigame for all players:
hachazo minigame for a specific player: