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Crystal Legacy gives each player access to a set of spells that they unlock progressively throughout the event. The /master hechizo and /master minijuego commands let you take manual control of that process — blocking or granting spells directly, or launching the unlock minigame for a specific player outside of the normal Tutorial flow.
Spells are normally unlocked automatically during the Tutorial sequence. Use these commands only when you need to manually grant or revoke spell access outside of that flow, such as when troubleshooting or running a custom scenario.

/master hechizo

Use /master hechizo to block or unblock a specific spell for one or more players. This is a direct grant or revocation — no minigame is involved.

Syntax

Replace ;spell; with one of the available spell names and ;player(s); with a player name or selector.

Available Spells

Examples

Block the dash spell for all players:
Unblock levioso for a specific player:

/master minijuego

Use /master minijuego to start the spell-unlock minigame for a given spell and player(s). When the player completes the minigame, that spell is unlocked for them. This mirrors the mechanism used during the Tutorial sequence and is the intended way to introduce players to each spell in a guided manner.

Syntax

Examples

Start the dash unlock minigame for all players:
Start the hachazo minigame for a specific player: