/master. From transitioning event phases to resetting client state, managing player keys, controlling background music, and triggering the PVP bracket — everything you need to run a 30-player event is reachable from this one namespace. All subcommands require OP; non-OP players will receive a permission error or see no response at all.
Getting Started
Before advancing through event phases, use/master info at any time to get a full debug readout of the current event state. This includes the active phase, registered players, timers, voice chat status, and more. Make it your first stop whenever something looks off.
Command Categories
Use the cards below to navigate to the documentation for each/master subcommand group.
Estado
Transition the event between its five global phases using
/master estado.Data & Reset
Wipe in-memory event data and reset client state with
/master data clear.Player Keys
Manage per-player key assignments and inventory with
/master teclas.Spells
Configure and trigger spell mechanics via
/master hechizo and /master minijuego.Voice Chat
Control Simple Voice Chat permissions and mute state with
/master voicechat.Warp
Teleport players to registered warp points using
/master warp.Screens
Push custom overlay screens to players with
/master pantalla.Timer
Start, stop, and configure the on-screen countdown via
/master timer.Music
Play and stop background music tracks for all players with
/master bgm.Tutorial
Trigger and manage the automated tutorial sequence via
/master tutorial.Parkour
Control the parkour minigame and its checkpoints with
/master minievento parkour.PVP
Manage the single-elimination tournament bracket using
/master pvp.