PVP state is the climax of the Crystal Legacy event. When you enter this phase, the server automatically builds a single-elimination tournament bracket from all currently registered players and displays it to everyone on the bracket screen. Matches proceed round by round — round of 16, quarterfinals, semifinals, and the final — with 30-second breaks between bouts. The phase closes with a cinematic end-credits sequence once a winner is crowned.
Entering PVP
Transition the server into the PVP phase with:Player Registration
Players auto-register for the tournament on join, as long as they are not server operators (OP). You do not need to register players manually. If a player connects after this state is entered, they follow the same rule — non-OP players register automatically.The Tournament Bracket
The server generates a procedural single-elimination bracket image and displays it to all players. The tournament runs through the following rounds:The bracket image is generated procedurally. If the registered player count is not exactly 30, the image may display minor visual glitches (misaligned slots, empty cells, or overlapping names). This is a cosmetic rendering limitation only — the underlying match logic always resolves correctly regardless of player count. The matches will play out properly even if the bracket graphic looks off.
Between Matches: 30-Second Breaks
After each match concludes, a 30-second break begins before the next bout. During this break:- Players cannot deal damage to each other or with spells (see Combat Activation below for details).
- Every player can toggle their camera to look at or look away from the bracket screen by pressing Y. This key is rebindable under Options → Controls → Key Binds → Crystal Legacy | Teclas.
Combat Activation
By design, players cannot damage each other and spells deal no damage by default — even inside the PVP phase. Damage is enabled only in two ways:- Automatically by the server when a tournament match begins for the two competing players.
- Manually by an operator using the PVP start command for two specific players.
Admin Commands
Use these commands to manage the tournament. For the full PVP admin reference, see PVP Admin Commands.;playerA; and ;playerB; with their usernames.
Ending the Event: Credits
Once the final match concludes and a winner has been declared, start the end-credits sequence:- Centers every player’s camera on the bracket screen.
- Hides the HUD for all players.
- Starts the credits music and scrolling credits text.